The global graphic processing unit (GPU) market size was USD 56.55 billion in 2023, calculated at USD 75.77 billion in 2024 and is expected to reach around USD 1,414.39 billion by 2034, expanding at a CAGR of 13.8% from 2024 to 2034.
Chapter 1. Introduction
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
Chapter 2. Research Methodology
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
Chapter 3. Executive Summary
3.1. Market Snapshot
Chapter 4. Market Variables and Scope
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis
Chapter 5. Market Dynamics Analysis and Trends
5.1. Market Dynamics
5.1.1. Market Drivers
5.1.2. Market Restraints
5.1.3. Market Opportunities
5.2. Porter’s Five Forces Analysis
5.2.1. Bargaining power of suppliers
5.2.2. Bargaining power of buyers
5.2.3. Threat of substitute
5.2.4. Threat of new entrants
5.2.5. Degree of competition
Chapter 6. Competitive Landscape
6.1.1. Company Market Share/Positioning Analysis
6.1.2. Key Strategies Adopted by Players
6.1.3. Vendor Landscape
6.1.3.1. List of Suppliers
6.1.3.2. List of Buyers
Chapter 7. Global Graphic Processing Unit Market, By Device
7.1. Graphic Processing Unit Market, by Device Type, 2024-2034
7.1.1. Tablet
7.1.1.1. Market Revenue and Forecast (2021-2034)
7.1.2. Television
7.1.2.1. Market Revenue and Forecast (2021-2034)
7.1.3. Computer
7.1.3.1. Market Revenue and Forecast (2021-2034)
7.1.4. Gaming Console
7.1.4.1. Market Revenue and Forecast (2021-2034)
7.1.5. Smartphone
7.1.5.1. Market Revenue and Forecast (2021-2034)
7.1.6. Others
7.1.6.1. Market Revenue and Forecast (2021-2034)
Chapter 8. Global Graphic Processing Unit Market, By Type
8.1. Graphic Processing Unit Market, by Type, 2024-2034
8.1.1. Integrated
8.1.1.1. Market Revenue and Forecast (2021-2034)
8.1.2. Dedicated
8.1.2.1. Market Revenue and Forecast (2021-2034)
8.1.3. Hybrid
8.1.3.1. Market Revenue and Forecast (2021-2034)
Chapter 9. Global Graphic Processing Unit Market, By Industry Vertical
9.1. Graphic Processing Unit Market, by Industry Vertical, 2024-2034
9.1.1. IT & Telecommunication
9.1.1.1. Market Revenue and Forecast (2021-2034)
9.1.2. Electronics
9.1.2.1. Market Revenue and Forecast (2021-2034)
9.1.3. Media & Entertainment
9.1.3.1. Market Revenue and Forecast (2021-2034)
9.1.4. Defense & Intelligence
9.1.4.1. Market Revenue and Forecast (2021-2034)
9.1.5. Others
9.1.5.1. Market Revenue and Forecast (2021-2034)
Chapter 10. Global Graphic Processing Unit Market, Regional Estimates and Trend Forecast
10.1. North America
10.1.1. Market Revenue and Forecast, by Device (2021-2034)
10.1.2. Market Revenue and Forecast, by Type (2021-2034)
10.1.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.1.4. U.S.
10.1.4.1. Market Revenue and Forecast, by Device (2021-2034)
10.1.4.2. Market Revenue and Forecast, by Type (2021-2034)
10.1.4.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.1.5. Rest of North America
10.1.5.1. Market Revenue and Forecast, by Device (2021-2034)
10.1.5.2. Market Revenue and Forecast, by Type (2021-2034)
10.1.5.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.2. Europe
10.2.1. Market Revenue and Forecast, by Device (2021-2034)
10.2.2. Market Revenue and Forecast, by Type (2021-2034)
10.2.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.2.4. UK
10.2.4.1. Market Revenue and Forecast, by Device (2021-2034)
10.2.4.2. Market Revenue and Forecast, by Type (2021-2034)
10.2.4.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.2.5. Germany
10.2.5.1. Market Revenue and Forecast, by Device (2021-2034)
10.2.5.2. Market Revenue and Forecast, by Type (2021-2034)
10.2.5.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.2.6. France
10.2.6.1. Market Revenue and Forecast, by Device (2021-2034)
10.2.6.2. Market Revenue and Forecast, by Type (2021-2034)
10.2.6.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.2.7. Rest of Europe
10.2.7.1. Market Revenue and Forecast, by Device (2021-2034)
10.2.7.2. Market Revenue and Forecast, by Type (2021-2034)
10.2.7.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.3. APAC
10.3.1. Market Revenue and Forecast, by Device (2021-2034)
10.3.2. Market Revenue and Forecast, by Type (2021-2034)
10.3.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.3.4. India
10.3.4.1. Market Revenue and Forecast, by Device (2021-2034)
10.3.4.2. Market Revenue and Forecast, by Type (2021-2034)
10.3.4.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.3.5. China
10.3.5.1. Market Revenue and Forecast, by Device (2021-2034)
10.3.5.2. Market Revenue and Forecast, by Type (2021-2034)
10.3.5.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.3.6. Japan
10.3.6.1. Market Revenue and Forecast, by Device (2021-2034)
10.3.6.2. Market Revenue and Forecast, by Type (2021-2034)
10.3.6.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.3.7. Rest of APAC
10.3.7.1. Market Revenue and Forecast, by Device (2021-2034)
10.3.7.2. Market Revenue and Forecast, by Type (2021-2034)
10.3.7.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.4. MEA
10.4.1. Market Revenue and Forecast, by Device (2021-2034)
10.4.2. Market Revenue and Forecast, by Type (2021-2034)
10.4.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.4.4. GCC
10.4.4.1. Market Revenue and Forecast, by Device (2021-2034)
10.4.4.2. Market Revenue and Forecast, by Type (2021-2034)
10.4.4.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.4.5. North Africa
10.4.5.1. Market Revenue and Forecast, by Device (2021-2034)
10.4.5.2. Market Revenue and Forecast, by Type (2021-2034)
10.4.5.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.4.6. South Africa
10.4.6.1. Market Revenue and Forecast, by Device (2021-2034)
10.4.6.2. Market Revenue and Forecast, by Type (2021-2034)
10.4.6.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.4.7. Rest of MEA
10.4.7.1. Market Revenue and Forecast, by Device (2021-2034)
10.4.7.2. Market Revenue and Forecast, by Type (2021-2034)
10.4.7.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.5. Latin America
10.5.1. Market Revenue and Forecast, by Device (2021-2034)
10.5.2. Market Revenue and Forecast, by Type (2021-2034)
10.5.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.5.4. Brazil
10.5.4.1. Market Revenue and Forecast, by Device (2021-2034)
10.5.4.2. Market Revenue and Forecast, by Type (2021-2034)
10.5.4.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
10.5.5. Rest of LATAM
10.5.5.1. Market Revenue and Forecast, by Device (2021-2034)
10.5.5.2. Market Revenue and Forecast, by Type (2021-2034)
10.5.5.3. Market Revenue and Forecast, by Industry Vertical (2021-2034)
Chapter 11. Company Profiles
11.1. Intel Corporation
11.1.1. Company Overview
11.1.2. Product Offerings
11.1.3. Financial Performance
11.1.4. Recent Initiatives
11.2. IBM Corporation
11.2.1. Company Overview
11.2.2. Product Offerings
11.2.3. Financial Performance
11.2.4. Recent Initiatives
11.3. Samsung Electronics Co., Ltd.
11.3.1. Company Overview
11.3.2. Product Offerings
11.3.3. Financial Performance
11.3.4. Recent Initiatives
11.4. NVIDIA Corporation
11.4.1. Company Overview
11.4.2. Product Offerings
11.4.3. Financial Performance
11.4.4. Recent Initiatives
11.5. Siemens AG
11.5.1. Company Overview
11.5.2. Product Offerings
11.5.3. Financial Performance
11.5.4. Recent Initiatives
11.6. Advanced Micro Devices, Inc.
11.6.1. Company Overview
11.6.2. Product Offerings
11.6.3. Financial Performance
11.6.4. Recent Initiatives
11.7. Qualcomm Incorporated
11.7.1. Company Overview
11.7.2. Product Offerings
11.7.3. Financial Performance
11.7.4. Recent Initiatives
11.8. Google, Inc
11.8.1. Company Overview
11.8.2. Product Offerings
11.8.3. Financial Performance
11.8.4. Recent Initiatives
11.9. Dassault Systems, Inc.
11.9.1. Company Overview
11.9.2. Product Offerings
11.9.3. Financial Performance
11.9.4. Recent Initiatives
11.10. Sony Corporation
11.10.1. Company Overview
11.10.2. Product Offerings
11.10.3. Financial Performance
11.10.4. Recent Initiatives
Chapter 12. Research Methodology
12.1. Primary Research
12.2. Secondary Research
12.3. Assumptions
Chapter 13. Appendix
13.1. About Us
13.2. Glossary of Terms
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