3D Glasses Market Size, Share, and Trends 2024 to 2034

The global 3D glasses market size accounted for USD 16.32 billion in 2024, grew to USD 17.15 billion in 2025 and is predicted to surpass around USD 26.84 billion by 2034, representing a healthy CAGR of 5.10% between 2024 and 2034.

  • Last Updated : November 2024
  • Report Code : 2372
  • Category : Semiconductor and Electronic

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis 

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on 3D Glasses Market 

5.1. COVID-19 Landscape: 3D Glasses Industry Impact

5.2. COVID 19 - Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global 3D Glasses Market, By Type

8.1. 3D Glasses Market, by Type, 2024-2034

8.1.1. Anaglyph 3D Glasses

8.1.1.1. Market Revenue and Forecast (2021-2034)

8.1.2. Polarized 3D Glasses

8.1.2.1. Market Revenue and Forecast (2021-2034)

8.1.3. Active Shutter 3D Glasses

8.1.3.1. Market Revenue and Forecast (2021-2034)

Chapter 9. Global 3D Glasses Market, By Application

9.1. 3D Glasses Market, by Application, 2024-2034

9.1.1. Smartphone

9.1.1.1. Market Revenue and Forecast (2021-2034)

9.1.2. Wearable Device

9.1.2.1. Market Revenue and Forecast (2021-2034)

9.1.3. Televisions

9.1.3.1. Market Revenue and Forecast (2021-2034)

9.1.4. Virtual Reality Headsets

9.1.4.1. Market Revenue and Forecast (2021-2034)

9.1.5. Others

9.1.5.1. Market Revenue and Forecast (2021-2034)

Chapter 10. Global 3D Glasses Market, Regional Estimates and Trend Forecast

10.1. North America

10.1.1. Market Revenue and Forecast, by Type (2021-2034)

10.1.2. Market Revenue and Forecast, by Application (2021-2034)

10.1.3. U.S.

10.1.3.1. Market Revenue and Forecast, by Type (2021-2034)

10.1.3.2. Market Revenue and Forecast, by Application (2021-2034)

10.1.4. Rest of North America

10.1.4.1. Market Revenue and Forecast, by Type (2021-2034)

10.1.4.2. Market Revenue and Forecast, by Application (2021-2034)

10.2. Europe

10.2.1. Market Revenue and Forecast, by Type (2021-2034)

10.2.2. Market Revenue and Forecast, by Application (2021-2034)

10.2.3. UK

10.2.3.1. Market Revenue and Forecast, by Type (2021-2034)

10.2.3.2. Market Revenue and Forecast, by Application (2021-2034)

10.2.4. Germany

10.2.4.1. Market Revenue and Forecast, by Type (2021-2034)

10.2.4.2. Market Revenue and Forecast, by Application (2021-2034)

10.2.5. France

10.2.5.1. Market Revenue and Forecast, by Type (2021-2034)

10.2.5.2. Market Revenue and Forecast, by Application (2021-2034)

10.2.6. Rest of Europe

10.2.6.1. Market Revenue and Forecast, by Type (2021-2034)

10.2.6.2. Market Revenue and Forecast, by Application (2021-2034)

10.3. APAC

10.3.1. Market Revenue and Forecast, by Type (2021-2034)

10.3.2. Market Revenue and Forecast, by Application (2021-2034)

10.3.3. India

10.3.3.1. Market Revenue and Forecast, by Type (2021-2034)

10.3.3.2. Market Revenue and Forecast, by Application (2021-2034)

10.3.4. China

10.3.4.1. Market Revenue and Forecast, by Type (2021-2034)

10.3.4.2. Market Revenue and Forecast, by Application (2021-2034)

10.3.5. Japan

10.3.5.1. Market Revenue and Forecast, by Type (2021-2034)

10.3.5.2. Market Revenue and Forecast, by Application (2021-2034)

10.3.6. Rest of APAC

10.3.6.1. Market Revenue and Forecast, by Type (2021-2034)

10.3.6.2. Market Revenue and Forecast, by Application (2021-2034)

10.4. MEA

10.4.1. Market Revenue and Forecast, by Type (2021-2034)

10.4.2. Market Revenue and Forecast, by Application (2021-2034)

10.4.3. GCC

10.4.3.1. Market Revenue and Forecast, by Type (2021-2034)

10.4.3.2. Market Revenue and Forecast, by Application (2021-2034)

10.4.4. North Africa

10.4.4.1. Market Revenue and Forecast, by Type (2021-2034)

10.4.4.2. Market Revenue and Forecast, by Application (2021-2034)

10.4.5. South Africa

10.4.5.1. Market Revenue and Forecast, by Type (2021-2034)

10.4.5.2. Market Revenue and Forecast, by Application (2021-2034)

10.4.6. Rest of MEA

10.4.6.1. Market Revenue and Forecast, by Type (2021-2034)

10.4.6.2. Market Revenue and Forecast, by Application (2021-2034)

10.5. Latin America

10.5.1. Market Revenue and Forecast, by Type (2021-2034)

10.5.2. Market Revenue and Forecast, by Application (2021-2034)

10.5.3. Brazil

10.5.3.1. Market Revenue and Forecast, by Type (2021-2034)

10.5.3.2. Market Revenue and Forecast, by Application (2021-2034)

10.5.4. Rest of LATAM

10.5.4.1. Market Revenue and Forecast, by Type (2021-2034)

10.5.4.2. Market Revenue and Forecast, by Application (2021-2034)

Chapter 11. Company Profiles

11.1. Lens Technology

11.1.1. Company Overview

11.1.2. Product Offerings

11.1.3. Financial Performance

11.1.4. Recent Initiatives

11.2. hcbl3d.com

11.2.1. Company Overview

11.2.2. Product Offerings

11.2.3. Financial Performance

11.2.4. Recent Initiatives

11.3. Samsung

11.3.1. Company Overview

11.3.2. Product Offerings

11.3.3. Financial Performance

11.3.4. Recent Initiatives

11.4. JiangXi Holitech Technology Co., Ltd

11.4.1. Company Overview

11.4.2. Product Offerings

11.4.3. Financial Performance

11.4.4. Recent Initiatives

11.5. BYD Electronic Company Limited

11.5.1. Company Overview

11.5.2. Product Offerings

11.5.3. Financial Performance

11.5.4. Recent Initiatives

11.6. Henan Comyoung Electronics Co., Ltd

11.6.1. Company Overview

11.6.2. Product Offerings

11.6.3. Financial Performance

11.6.4. Recent Initiatives

11.7. Corning Inc

11.7.1. Company Overview

11.7.2. Product Offerings

11.7.3. Financial Performance

11.7.4. Recent Initiatives

11.8. Dongguan RBD Technology Co., Ltd

11.8.1. Company Overview

11.8.2. Product Offerings

11.8.3. Financial Performance

11.8.4. Recent Initiatives

11.9. Vivo

11.9.1. Company Overview

11.9.2. Product Offerings

11.9.3. Financial Performance

11.9.4. Recent Initiatives

11.10. Huawei

11.10.1. Company Overview

11.10.2. Product Offerings

11.10.3. Financial Performance

11.10.4. Recent Initiatives

Chapter 12. Research Methodology

12.1. Primary Research

12.2. Secondary Research

12.3. Assumptions

Chapter 13. Appendix

13.1. About Us

13.2. Glossary of Terms

Ask For Sample

No cookie-cutter, only authentic analysis – take the 1st step to become a Precedence Research client