List of Contents

Virtual Reality Market Size, Share, and Trends 2024 to 2034

The global virtual reality market size accounted for USD 36.13 billion in 2024, grew to USD 44.40 billion in 2025, and is expected to be worth around USD 284.04 billion by 2034, registering a healthy CAGR of 22.9% between 2024 and 2034. The Asia Pacific virtual reality market size is predicted to increase from USD 14.81 billion in 2024 and is estimated to grow at the fastest CAGR of 23.05% during the forecast year.

  • Last Updated : November 2024
  • Report Code : 2914
  • Category : ICT

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology (Premium Insights)

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis 

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on Virtual Reality Market 

5.1. COVID-19 Landscape: Virtual Reality Industry Impact

5.2. COVID 19 - Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

Chapter 6. Market Dynamics Analysis and Trends

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global Virtual Reality Market, By Device

8.1. Virtual Reality Market, by Device, 2024-2034

8.1.1. Head-mounted Display (HMD)

8.1.1.1. Market Revenue and Forecast (2021-2034)

8.1.2. Gesture-tracking Device (GTD)

8.1.2.1. Market Revenue and Forecast (2021-2034)

8.1.3. Projectors & Display Wall (PDW)

8.1.3.1. Market Revenue and Forecast (2021-2034)

Chapter 9. Global Virtual Reality Market, By Technology

9.1. Virtual Reality Market, by Technology, 2024-2034

9.1.1. Semi & Fully Immersive

9.1.1.1. Market Revenue and Forecast (2021-2034)

9.1.2. Non-immersive

9.1.2.1. Market Revenue and Forecast (2021-2034)

Chapter 10. Global Virtual Reality Market, By Component 

10.1. Virtual Reality Market, by Component, 2024-2034

10.1.1. Hardware

10.1.1.1. Market Revenue and Forecast (2021-2034)

10.1.2. Software

10.1.2.1. Market Revenue and Forecast (2021-2034)

Chapter 11. Global Virtual Reality Market, By Application 

11.1. Virtual Reality Market, by Application, 2024-2034

11.1.1. Aerospace & Defense

11.1.1.1. Market Revenue and Forecast (2021-2034)

11.1.2. Consumer

11.1.2.1. Market Revenue and Forecast (2021-2034)

11.1.3. Commercial

11.1.3.1. Market Revenue and Forecast (2021-2034)

11.1.4. Enterprise

11.1.4.1. Market Revenue and Forecast (2021-2034)

11.1.5. Healthcare

11.1.5.1. Market Revenue and Forecast (2021-2034)

11.1.6. Others

11.1.6.1. Market Revenue and Forecast (2021-2034)

Chapter 12. Global Virtual Reality Market, Regional Estimates and Trend Forecast

12.1. North America

12.1.1. Market Revenue and Forecast, by Device (2021-2034)

12.1.2. Market Revenue and Forecast, by Technology (2021-2034)

12.1.3. Market Revenue and Forecast, by Component (2021-2034)

12.1.4. Market Revenue and Forecast, by Application (2021-2034)

12.1.5. U.S.

12.1.5.1. Market Revenue and Forecast, by Device (2021-2034)

12.1.5.2. Market Revenue and Forecast, by Technology (2021-2034)

12.1.5.3. Market Revenue and Forecast, by Component (2021-2034)

12.1.5.4. Market Revenue and Forecast, by Application (2021-2034)

12.1.6. Rest of North America

12.1.6.1. Market Revenue and Forecast, by Device (2021-2034)

12.1.6.2. Market Revenue and Forecast, by Technology (2021-2034)

12.1.6.3. Market Revenue and Forecast, by Component (2021-2034)

12.1.6.4. Market Revenue and Forecast, by Application (2021-2034)

12.2. Europe

12.2.1. Market Revenue and Forecast, by Device (2021-2034)

12.2.2. Market Revenue and Forecast, by Technology (2021-2034)

12.2.3. Market Revenue and Forecast, by Component (2021-2034)

12.2.4. Market Revenue and Forecast, by Application (2021-2034)

12.2.5. UK

12.2.5.1. Market Revenue and Forecast, by Device (2021-2034)

12.2.5.2. Market Revenue and Forecast, by Technology (2021-2034)

12.2.5.3. Market Revenue and Forecast, by Component (2021-2034)

12.2.5.4. Market Revenue and Forecast, by Application (2021-2034)

12.2.6. Germany

12.2.6.1. Market Revenue and Forecast, by Device (2021-2034)

12.2.6.2. Market Revenue and Forecast, by Technology (2021-2034)

12.2.6.3. Market Revenue and Forecast, by Component (2021-2034)

12.2.6.4. Market Revenue and Forecast, by Application (2021-2034)

12.2.7. France

12.2.7.1. Market Revenue and Forecast, by Device (2021-2034)

12.2.7.2. Market Revenue and Forecast, by Technology (2021-2034)

12.2.7.3. Market Revenue and Forecast, by Component (2021-2034)

12.2.7.4. Market Revenue and Forecast, by Application (2021-2034)

12.2.8. Rest of Europe

12.2.8.1. Market Revenue and Forecast, by Device (2021-2034)

12.2.8.2. Market Revenue and Forecast, by Technology (2021-2034)

12.2.8.3. Market Revenue and Forecast, by Component (2021-2034)

12.2.8.4. Market Revenue and Forecast, by Application (2021-2034)

12.3. APAC

12.3.1. Market Revenue and Forecast, by Device (2021-2034)

12.3.2. Market Revenue and Forecast, by Technology (2021-2034)

12.3.3. Market Revenue and Forecast, by Component (2021-2034)

12.3.4. Market Revenue and Forecast, by Application (2021-2034)

12.3.5. India

12.3.5.1. Market Revenue and Forecast, by Device (2021-2034)

12.3.5.2. Market Revenue and Forecast, by Technology (2021-2034)

12.3.5.3. Market Revenue and Forecast, by Component (2021-2034)

12.3.5.4. Market Revenue and Forecast, by Application (2021-2034)

12.3.6. China

12.3.6.1. Market Revenue and Forecast, by Device (2021-2034)

12.3.6.2. Market Revenue and Forecast, by Technology (2021-2034)

12.3.6.3. Market Revenue and Forecast, by Component (2021-2034)

12.3.6.4. Market Revenue and Forecast, by Application (2021-2034)

12.3.7. Japan

12.3.7.1. Market Revenue and Forecast, by Device (2021-2034)

12.3.7.2. Market Revenue and Forecast, by Technology (2021-2034)

12.3.7.3. Market Revenue and Forecast, by Component (2021-2034)

12.3.7.4. Market Revenue and Forecast, by Application (2021-2034)

12.3.8. Rest of APAC

12.3.8.1. Market Revenue and Forecast, by Device (2021-2034)

12.3.8.2. Market Revenue and Forecast, by Technology (2021-2034)

12.3.8.3. Market Revenue and Forecast, by Component (2021-2034)

12.3.8.4. Market Revenue and Forecast, by Application (2021-2034)

12.4. MEA

12.4.1. Market Revenue and Forecast, by Device (2021-2034)

12.4.2. Market Revenue and Forecast, by Technology (2021-2034)

12.4.3. Market Revenue and Forecast, by Component (2021-2034)

12.4.4. Market Revenue and Forecast, by Application (2021-2034)

12.4.5. GCC

12.4.5.1. Market Revenue and Forecast, by Device (2021-2034)

12.4.5.2. Market Revenue and Forecast, by Technology (2021-2034)

12.4.5.3. Market Revenue and Forecast, by Component (2021-2034)

12.4.5.4. Market Revenue and Forecast, by Application (2021-2034)

12.4.6. North Africa

12.4.6.1. Market Revenue and Forecast, by Device (2021-2034)

12.4.6.2. Market Revenue and Forecast, by Technology (2021-2034)

12.4.6.3. Market Revenue and Forecast, by Component (2021-2034)

12.4.6.4. Market Revenue and Forecast, by Application (2021-2034)

12.4.7. South Africa

12.4.7.1. Market Revenue and Forecast, by Device (2021-2034)

12.4.7.2. Market Revenue and Forecast, by Technology (2021-2034)

12.4.7.3. Market Revenue and Forecast, by Component (2021-2034)

12.4.7.4. Market Revenue and Forecast, by Application (2021-2034)

12.4.8. Rest of MEA

12.4.8.1. Market Revenue and Forecast, by Device (2021-2034)

12.4.8.2. Market Revenue and Forecast, by Technology (2021-2034)

12.4.8.3. Market Revenue and Forecast, by Component (2021-2034)

12.4.8.4. Market Revenue and Forecast, by Application (2021-2034)

12.5. Latin America

12.5.1. Market Revenue and Forecast, by Device (2021-2034)

12.5.2. Market Revenue and Forecast, by Technology (2021-2034)

12.5.3. Market Revenue and Forecast, by Component (2021-2034)

12.5.4. Market Revenue and Forecast, by Application (2021-2034)

12.5.5. Brazil

12.5.5.1. Market Revenue and Forecast, by Device (2021-2034)

12.5.5.2. Market Revenue and Forecast, by Technology (2021-2034)

12.5.5.3. Market Revenue and Forecast, by Component (2021-2034)

12.5.5.4. Market Revenue and Forecast, by Application (2021-2034)

12.5.6. Rest of LATAM

12.5.6.1. Market Revenue and Forecast, by Device (2021-2034)

12.5.6.2. Market Revenue and Forecast, by Technology (2021-2034)

12.5.6.3. Market Revenue and Forecast, by Component (2021-2034)

12.5.6.4. Market Revenue and Forecast, by Application (2021-2034)

Chapter 13. Company Profiles

13.1. Meta Platforms Inc.

13.1.1. Company Overview

13.1.2. Product Offerings

13.1.3. Financial Performance

13.1.4. Recent Initiatives

13.2. GoerTek Inc.

13.2.1. Company Overview

13.2.2. Product Offerings

13.2.3. Financial Performance

13.2.4. Recent Initiatives

13.3. Google LLC

13.3.1. Company Overview

13.3.2. Product Offerings

13.3.3. Financial Performance

13.3.4. Recent Initiatives

13.4. Samsung Electronics

13.4.1. Company Overview

13.4.2. Product Offerings

13.4.3. Financial Performance

13.4.4. Recent Initiatives

13.5. NVIDIA Corp.

13.5.1. Company Overview

13.5.2. Product Offerings

13.5.3. Financial Performance

13.5.4. Recent Initiatives

13.6. Microsoft Corp.

13.6.1. Company Overview

13.6.2. Product Offerings

13.6.3. Financial Performance

13.6.4. Recent Initiatives

13.7. Spectra7 Microsystems

13.7.1. Company Overview

13.7.2. Product Offerings

13.7.3. Financial Performance

13.7.4. Recent Initiatives

13.8. Unity Technologies Ltd.

13.8.1. Company Overview

13.8.2. Product Offerings

13.8.3. Financial Performance

13.8.4. Recent Initiatives

13.9. HTC Corp.

13.9.1. Company Overview

13.9.2. Product Offerings

13.9.3. Financial Performance

13.9.4. Recent Initiatives

13.10. Sunny Optical Technology

13.10.1. Company Overview

13.10.2. Product Offerings

13.10.3. Financial Performance

13.10.4. Recent Initiatives

Chapter 14. Research Methodology

14.1. Primary Research

14.2. Secondary Research

14.3. Assumptions

Chapter 15. Appendix

15.1. About Us

15.2. Glossary of Terms

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