The global AR/VR chip market size accounted for USD 5.83 billion in 2024, grew to USD 7.27 billion in 2025 and is projected to surpass around USD 53.37 billion by 2034, representing a healthy CAGR of 24.79% between 2024 and 2034.
Chapter 1. Introduction
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
Chapter 2. Research Methodology
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
Chapter 3. Executive Summary
3.1. Market Snapshot
Chapter 4. Market Variables and Scope
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis
Chapter 5. COVID 19 Impact on AR/VR Chip Market
5.1. COVID-19 Landscape: AR/VR Chip Industry Impact
5.2. COVID 19 - Impact Assessment for the Industry
5.3. COVID 19 Impact: Global Major Government Policy
5.4. Market Trends and Opportunities in the COVID-19 Landscape
Chapter 6. Market Dynamics Analysis and Trends
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.2. Market Restraints
6.1.3. Market Opportunities
6.2. Porter’s Five Forces Analysis
6.2.1. Bargaining power of suppliers
6.2.2. Bargaining power of buyers
6.2.3. Threat of substitute
6.2.4. Threat of new entrants
6.2.5. Degree of competition
Chapter 7. Competitive Landscape
7.1.1. Company Market Share/Positioning Analysis
7.1.2. Key Strategies Adopted by Players
7.1.3. Vendor Landscape
7.1.3.1. List of Suppliers
7.1.3.2. List of Buyers
Chapter 8. Global AR/VR Chip Market, By Chip Type
8.1. AR/VR Chip Market Revenue and Volume, by Chip Type, 2024-2034
8.1.1 Processor ICs
8.1.1.1. Market Revenue and Volume Forecast (2021-2034)
8.1.2. User Interface ICs
8.1.2.1. Market Revenue and Volume Forecast (2021-2034)
8.1.3. Power Management IC
8.1.3.1. Market Revenue and Volume Forecast (2021-2034)
Chapter 9. Global AR/VR Chip Market, By Device Type
9.1. AR/VR Chip Market Revenue and Volume, by Device Type, 2024-2034
9.1.1. Head Mounted Display
9.1.1.1. Market Revenue and Volume Forecast (2021-2034)
9.1.2. Gesture Tracking Device
9.1.2.1. Market Revenue and Volume Forecast (2021-2034)
9.1.3. Projector & Display Wall
9.1.3.1. Market Revenue and Volume Forecast (2021-2034)
9.1.4. Head Up Display
9.1.4.1. Market Revenue and Volume Forecast (2021-2034)
9.1.5. Handheld Device
9.1.5.1. Market Revenue and Volume Forecast (2021-2034)
Chapter 10. Global AR/VR Chip Market, By End User
10.1. AR/VR Chip Market Revenue and Volume, by End User, 2024-2034
10.1.1. Gaming
10.1.1.1. Market Revenue and Volume Forecast (2021-2034)
10.1.2. Entertainment & Media
10.1.2.1. Market Revenue and Volume Forecast (2021-2034)
10.1.3. Aerospace & Defense
10.1.3.1. Market Revenue and Volume Forecast (2021-2034)
10.1.4. Healthcare
10.1.4.1. Market Revenue and Volume Forecast (2021-2034)
10.1.5. Others
10.1.5.1. Market Revenue and Volume Forecast (2021-2034)
Chapter 11. Global AR/VR Chip Market, Regional Estimates and Trend Forecast
11.1. North America
11.1.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.1.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.1.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.1.4. U.S.
11.1.4.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.1.4.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.1.4.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.1.5. Rest of North America
11.1.5.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.1.5.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.1.5.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.2. Europe
11.2.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.2.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.2.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.2.4. UK
11.2.4.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.2.4.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.2.4.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.2.5. Germany
11.2.5.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.2.5.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.2.5.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.2.6. France
11.2.6.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.2.6.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.2.6.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.2.7. Rest of Europe
11.2.7.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.2.7.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.2.7.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.3. APAC
11.3.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.3.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.3.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.3.4. India
11.3.4.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.3.4.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.3.4.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.3.5. China
11.3.5.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.3.5.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.3.5.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.3.6. Japan
11.3.6.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.3.6.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.3.6.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.3.7. Rest of APAC
11.3.7.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.3.7.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.3.7.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.4. MEA
11.4.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.4.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.4.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.4.4. GCC
11.4.4.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.4.4.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.4.4.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.4.5. North Africa
11.4.5.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.4.5.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.4.5.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.4.6. South Africa
11.4.6.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.4.6.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.4.6.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.4.7. Rest of MEA
11.4.7.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.4.7.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.4.7.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.5. Latin America
11.5.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.5.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.5.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.5.4. Brazil
11.5.4.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.5.4.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.5.4.3. Market Revenue and Volume Forecast, by End User (2021-2034)
11.5.5. Rest of LATAM
11.5.5.1. Market Revenue and Volume Forecast, by Chip Type (2021-2034)
11.5.5.2. Market Revenue and Volume Forecast, by Device Type (2021-2034)
11.5.5.3. Market Revenue and Volume Forecast, by End User (2021-2034)
Chapter 12. Company Profiles
12.1. Qualcomm Technologies, Inc.
12.1.1. Company Overview
12.1.2. Product Offerings
12.1.3. Financial Performance
12.1.4. Recent Initiatives
12.2. NVIDIA Corporation
12.2.1. Company Overview
12.2.2. Product Offerings
12.2.3. Financial Performance
12.2.4. Recent Initiatives
12.3. Intel Corporation
12.3.1. Company Overview
12.3.2. Product Offerings
12.3.3. Financial Performance
12.3.4. Recent Initiatives
12.4. Samsung Electronics Co. Ltd.
12.4.1. Company Overview
12.4.2. Product Offerings
12.4.3. Financial Performance
12.4.4. Recent Initiatives
12.5. Google LLC
12.5.1. Company Overview
12.5.2. Product Offerings
12.5.3. Financial Performance
12.5.4. Recent Initiatives
12.6. Advanced Micro Devices, Inc.
12.6.1. Company Overview
12.6.2. Product Offerings
12.6.3. Financial Performance
12.6.4. Recent Initiatives
12.7. Texas Instruments Incorporated
12.7.1. Company Overview
12.7.2. Product Offerings
12.7.3. Financial Performance
12.7.4. Recent Initiatives
12.8. ARM Holdings plc
12.8.1. Company Overview
12.8.2. Product Offerings
12.8.3. Financial Performance
12.8.4. Recent Initiatives
12.9. Imagination Technologies Limited
12.9.1. Company Overview
12.9.2. Product Offerings
12.9.3. Financial Performance
12.9.4. Recent Initiatives
12.10. MediaTek Inc.
12.10.1. Company Overview
12.10.2. Product Offerings
12.10.3. Financial Performance
12.10.4. Recent Initiatives
Chapter 13. Research Methodology
13.1. Primary Research
13.2. Secondary Research
13.3. Assumptions
Chapter 14. Appendix
14.1. About Us
14.2. Glossary of Terms
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