List of Contents

Human Augmentation Market Size, Share, and Trends 2024 to 2033

Human Augmentation Market (By Type: In-Built, Wearable; By Product: Body Worn, Non-body Worn; By Technology: Wearable, Virtual Reality, Augmented Reality, Exoskeleton, Intelligent Virtual Assistants; By End User: Consumer, Commercial, Medical, Defense, Industrial, Others) - Global Industry Analysis, Size, Share, Growth, Trends, Regional Outlook, and Forecast 2024-2033

  • Last Updated : March 2024
  • Report Code : 3645
  • Category : ICT

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology (Premium Insights)

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis 

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on Human Augmentation Market 

5.1. COVID-19 Landscape: Human Augmentation Industry Impact

5.2. COVID 19 - Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

Chapter 6. Market Dynamics Analysis and Trends

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global Human Augmentation Market, By Type

8.1. Human Augmentation Market, by Type, 2024-2033

8.1.1. In-Built

8.1.1.1. Market Revenue and Forecast (2021-2033)

8.1.2. Wearable

8.1.2.1. Market Revenue and Forecast (2021-2033)

Chapter 9. Global Human Augmentation Market, By Product

9.1. Human Augmentation Market, by Product, 2024-2033

9.1.1. Body Worn

9.1.1.1. Market Revenue and Forecast (2021-2033)

9.1.2. Non-body Worn

9.1.2.1. Market Revenue and Forecast (2021-2033)

Chapter 10. Global Human Augmentation Market, By Technology 

10.1. Human Augmentation Market, by Technology, 2024-2033

10.1.1. Wearable

10.1.1.1. Market Revenue and Forecast (2021-2033)

10.1.2. Virtual Reality

10.1.2.1. Market Revenue and Forecast (2021-2033)

10.1.3. Augmented Reality

10.1.3.1. Market Revenue and Forecast (2021-2033)

10.1.4. Exoskeleton

10.1.4.1. Market Revenue and Forecast (2021-2033)

10.1.5. Intelligent Virtual Assistants

10.1.5.1. Market Revenue and Forecast (2021-2033)

Chapter 11. Global Human Augmentation Market, By End User 

11.1. Human Augmentation Market, by End User, 2024-2033

11.1.1. Consumer

11.1.1.1. Market Revenue and Forecast (2021-2033)

11.1.2. Commercial

11.1.2.1. Market Revenue and Forecast (2021-2033)

11.1.3. Medical

11.1.3.1. Market Revenue and Forecast (2021-2033)

11.1.4. Defense

11.1.4.1. Market Revenue and Forecast (2021-2033)

11.1.5. Industrial

11.1.5.1. Market Revenue and Forecast (2021-2033)

11.1.6. Others

11.1.6.1. Market Revenue and Forecast (2021-2033)

Chapter 12. Global Human Augmentation Market, Regional Estimates and Trend Forecast

12.1. North America

12.1.1. Market Revenue and Forecast, by Type (2021-2033)

12.1.2. Market Revenue and Forecast, by Product (2021-2033)

12.1.3. Market Revenue and Forecast, by Technology (2021-2033)

12.1.4. Market Revenue and Forecast, by End User (2021-2033)

12.1.5. U.S.

12.1.5.1. Market Revenue and Forecast, by Type (2021-2033)

12.1.5.2. Market Revenue and Forecast, by Product (2021-2033)

12.1.5.3. Market Revenue and Forecast, by Technology (2021-2033)

12.1.5.4. Market Revenue and Forecast, by End User (2021-2033)

12.1.6. Rest of North America

12.1.6.1. Market Revenue and Forecast, by Type (2021-2033)

12.1.6.2. Market Revenue and Forecast, by Product (2021-2033)

12.1.6.3. Market Revenue and Forecast, by Technology (2021-2033)

12.1.6.4. Market Revenue and Forecast, by End User (2021-2033)

12.2. Europe

12.2.1. Market Revenue and Forecast, by Type (2021-2033)

12.2.2. Market Revenue and Forecast, by Product (2021-2033)

12.2.3. Market Revenue and Forecast, by Technology (2021-2033)

12.2.4. Market Revenue and Forecast, by End User (2021-2033)

12.2.5. UK

12.2.5.1. Market Revenue and Forecast, by Type (2021-2033)

12.2.5.2. Market Revenue and Forecast, by Product (2021-2033)

12.2.5.3. Market Revenue and Forecast, by Technology (2021-2033)

12.2.5.4. Market Revenue and Forecast, by End User (2021-2033)

12.2.6. Germany

12.2.6.1. Market Revenue and Forecast, by Type (2021-2033)

12.2.6.2. Market Revenue and Forecast, by Product (2021-2033)

12.2.6.3. Market Revenue and Forecast, by Technology (2021-2033)

12.2.6.4. Market Revenue and Forecast, by End User (2021-2033)

12.2.7. France

12.2.7.1. Market Revenue and Forecast, by Type (2021-2033)

12.2.7.2. Market Revenue and Forecast, by Product (2021-2033)

12.2.7.3. Market Revenue and Forecast, by Technology (2021-2033)

12.2.7.4. Market Revenue and Forecast, by End User (2021-2033)

12.2.8. Rest of Europe

12.2.8.1. Market Revenue and Forecast, by Type (2021-2033)

12.2.8.2. Market Revenue and Forecast, by Product (2021-2033)

12.2.8.3. Market Revenue and Forecast, by Technology (2021-2033)

12.2.8.4. Market Revenue and Forecast, by End User (2021-2033)

12.3. APAC

12.3.1. Market Revenue and Forecast, by Type (2021-2033)

12.3.2. Market Revenue and Forecast, by Product (2021-2033)

12.3.3. Market Revenue and Forecast, by Technology (2021-2033)

12.3.4. Market Revenue and Forecast, by End User (2021-2033)

12.3.5. India

12.3.5.1. Market Revenue and Forecast, by Type (2021-2033)

12.3.5.2. Market Revenue and Forecast, by Product (2021-2033)

12.3.5.3. Market Revenue and Forecast, by Technology (2021-2033)

12.3.5.4. Market Revenue and Forecast, by End User (2021-2033)

12.3.6. China

12.3.6.1. Market Revenue and Forecast, by Type (2021-2033)

12.3.6.2. Market Revenue and Forecast, by Product (2021-2033)

12.3.6.3. Market Revenue and Forecast, by Technology (2021-2033)

12.3.6.4. Market Revenue and Forecast, by End User (2021-2033)

12.3.7. Japan

12.3.7.1. Market Revenue and Forecast, by Type (2021-2033)

12.3.7.2. Market Revenue and Forecast, by Product (2021-2033)

12.3.7.3. Market Revenue and Forecast, by Technology (2021-2033)

12.3.7.4. Market Revenue and Forecast, by End User (2021-2033)

12.3.8. Rest of APAC

12.3.8.1. Market Revenue and Forecast, by Type (2021-2033)

12.3.8.2. Market Revenue and Forecast, by Product (2021-2033)

12.3.8.3. Market Revenue and Forecast, by Technology (2021-2033)

12.3.8.4. Market Revenue and Forecast, by End User (2021-2033)

12.4. MEA

12.4.1. Market Revenue and Forecast, by Type (2021-2033)

12.4.2. Market Revenue and Forecast, by Product (2021-2033)

12.4.3. Market Revenue and Forecast, by Technology (2021-2033)

12.4.4. Market Revenue and Forecast, by End User (2021-2033)

12.4.5. GCC

12.4.5.1. Market Revenue and Forecast, by Type (2021-2033)

12.4.5.2. Market Revenue and Forecast, by Product (2021-2033)

12.4.5.3. Market Revenue and Forecast, by Technology (2021-2033)

12.4.5.4. Market Revenue and Forecast, by End User (2021-2033)

12.4.6. North Africa

12.4.6.1. Market Revenue and Forecast, by Type (2021-2033)

12.4.6.2. Market Revenue and Forecast, by Product (2021-2033)

12.4.6.3. Market Revenue and Forecast, by Technology (2021-2033)

12.4.6.4. Market Revenue and Forecast, by End User (2021-2033)

12.4.7. South Africa

12.4.7.1. Market Revenue and Forecast, by Type (2021-2033)

12.4.7.2. Market Revenue and Forecast, by Product (2021-2033)

12.4.7.3. Market Revenue and Forecast, by Technology (2021-2033)

12.4.7.4. Market Revenue and Forecast, by End User (2021-2033)

12.4.8. Rest of MEA

12.4.8.1. Market Revenue and Forecast, by Type (2021-2033)

12.4.8.2. Market Revenue and Forecast, by Product (2021-2033)

12.4.8.3. Market Revenue and Forecast, by Technology (2021-2033)

12.4.8.4. Market Revenue and Forecast, by End User (2021-2033)

12.5. Latin America

12.5.1. Market Revenue and Forecast, by Type (2021-2033)

12.5.2. Market Revenue and Forecast, by Product (2021-2033)

12.5.3. Market Revenue and Forecast, by Technology (2021-2033)

12.5.4. Market Revenue and Forecast, by End User (2021-2033)

12.5.5. Brazil

12.5.5.1. Market Revenue and Forecast, by Type (2021-2033)

12.5.5.2. Market Revenue and Forecast, by Product (2021-2033)

12.5.5.3. Market Revenue and Forecast, by Technology (2021-2033)

12.5.5.4. Market Revenue and Forecast, by End User (2021-2033)

12.5.6. Rest of LATAM

12.5.6.1. Market Revenue and Forecast, by Type (2021-2033)

12.5.6.2. Market Revenue and Forecast, by Product (2021-2033)

12.5.6.3. Market Revenue and Forecast, by Technology (2021-2033)

12.5.6.4. Market Revenue and Forecast, by End User (2021-2033)

Chapter 13. Company Profiles

13.1. Ekso Bionics Holdings, Inc.

13.1.1. Company Overview

13.1.2. Product Offerings

13.1.3. Financial Performance

13.1.4. Recent Initiatives

13.2. ReWalk Robotics Ltd.

13.2.1. Company Overview

13.2.2. Product Offerings

13.2.3. Financial Performance

13.2.4. Recent Initiatives

13.3. Cyberdyne Inc.

13.3.1. Company Overview

13.3.2. Product Offerings

13.3.3. Financial Performance

13.3.4. Recent Initiatives

13.4. Touch Bionics Inc. (Össur)

13.4.1. Company Overview

13.4.2. Product Offerings

13.4.3. Financial Performance

13.4.4. Recent Initiatives

13.5. B-Temia Inc.

13.5.1. Company Overview

13.5.2. Product Offerings

13.5.3. Financial Performance

13.5.4. Recent Initiatives

13.6. Wandercraft

13.6.1. Company Overview

13.6.2. Product Offerings

13.6.3. Financial Performance

13.6.4. Recent Initiatives

13.7. Rex Bionics Ltd.

13.7.1. Company Overview

13.7.2. Product Offerings

13.7.3. Financial Performance

13.7.4. Recent Initiatives

13.8. Wearable Robotics SRL

13.8.1. Company Overview

13.8.2. Product Offerings

13.8.3. Financial Performance

13.8.4. Recent Initiatives

13.9. Hocoma AG (DIH Technologies)

13.9.1. Company Overview

13.9.2. Product Offerings

13.9.3. Financial Performance

13.9.4. Recent Initiatives

13.10. Huawei Technologies Co., Ltd.

13.10.1. Company Overview

13.10.2. Product Offerings

13.10.3. Financial Performance

13.10.4. Recent Initiatives

Chapter 14. Research Methodology

14.1. Primary Research

14.2. Secondary Research

14.3. Assumptions

Chapter 15. Appendix

15.1. About Us

15.2. Glossary of Terms

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