The global metaverse in food market size is calculated at USD 311.26 billion in 2025 and is forecasted to reach around USD 610.45 billion by 2034, accelerating at a CAGR of 7.73% from 2025 to 2034. The North America market size surpassed USD 130.42 billion in 2024 and is expanding at a CAGR of 7.74% during the forecast period. The market sizing and forecasts are revenue-based (USD Million/Billion), with 2024 as the base year.
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
3.1. Market Snapshot
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis
5.1. COVID-19 Landscape: Metaverse in Food Industry Impact
5.2. COVID 19 - Impact Assessment for the Industry
5.3. COVID 19 Impact: Global Major Government Policy
5.4. Market Trends and Opportunities in the COVID-19 Landscape
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.2. Market Restraints
6.1.3. Market Opportunities
6.2. Porter’s Five Forces Analysis
6.2.1. Bargaining power of suppliers
6.2.2. Bargaining power of buyers
6.2.3. Threat of substitute
6.2.4. Threat of new entrants
6.2.5. Degree of competition
7.1.1. Company Market Share/Positioning Analysis
7.1.2. Key Strategies Adopted by Players
7.1.3. Vendor Landscape
7.1.3.1. List of Suppliers
7.1.3.2. List of Buyers
8.1. Metaverse in Food Market, by Consumer
8.1.1. Tech-savvy Early Adopters
8.1.1.1. Market Revenue and Forecast
8.1.2. Experience-driven Foodies
8.1.2.1. Market Revenue and Forecast
8.1.3. Health-conscious Consumers
8.1.3.1. Market Revenue and Forecast
8.1.4. Sustainability-focused Consumers
8.1.4.1. Market Revenue and Forecast
9.1. Metaverse in Food Market, by Food Type
9.1.1. Luxury and Gourmet Foods
9.1.1.1. Market Revenue and Forecast
9.1.2. Personalized Dietary Needs
9.1.2.1. Market Revenue and Forecast
9.1.3. Exotic and Culturally Diverse Cuisines
9.1.3.1. Market Revenue and Forecast
9.1.4. Experimental and Virtual-only Creations
9.1.4.1. Market Revenue and Forecast
10.1. North America
10.1.1. Market Revenue and Forecast, by Consumer
10.1.2. Market Revenue and Forecast, by Food Type
10.1.3. U.S.
10.1.3.1. Market Revenue and Forecast, by Consumer
10.1.3.2. Market Revenue and Forecast, by Food Type
10.1.4. Rest of North America
10.1.4.1. Market Revenue and Forecast, by Consumer
10.1.4.2. Market Revenue and Forecast, by Food Type
10.2. Europe
10.2.1. Market Revenue and Forecast, by Consumer
10.2.2. Market Revenue and Forecast, by Food Type
10.2.3. UK
10.2.3.1. Market Revenue and Forecast, by Consumer
10.2.3.2. Market Revenue and Forecast, by Food Type
10.2.4. Germany
10.2.4.1. Market Revenue and Forecast, by Consumer
10.2.4.2. Market Revenue and Forecast, by Food Type
10.2.5. France
10.2.5.1. Market Revenue and Forecast, by Consumer
10.2.5.2. Market Revenue and Forecast, by Food Type
10.2.6. Rest of Europe
10.2.6.1. Market Revenue and Forecast, by Consumer
10.2.6.2. Market Revenue and Forecast, by Food Type
10.3. APAC
10.3.1. Market Revenue and Forecast, by Consumer
10.3.2. Market Revenue and Forecast, by Food Type
10.3.3. India
10.3.3.1. Market Revenue and Forecast, by Consumer
10.3.3.2. Market Revenue and Forecast, by Food Type
10.3.4. China
10.3.4.1. Market Revenue and Forecast, by Consumer
10.3.4.2. Market Revenue and Forecast, by Food Type
10.3.5. Japan
10.3.5.1. Market Revenue and Forecast, by Consumer
10.3.5.2. Market Revenue and Forecast, by Food Type
10.3.6. Rest of APAC
10.3.6.1. Market Revenue and Forecast, by Consumer
10.3.6.2. Market Revenue and Forecast, by Food Type
10.4. MEA
10.4.1. Market Revenue and Forecast, by Consumer
10.4.2. Market Revenue and Forecast, by Food Type
10.4.3. GCC
10.4.3.1. Market Revenue and Forecast, by Consumer
10.4.3.2. Market Revenue and Forecast, by Food Type
10.4.4. North Africa
10.4.4.1. Market Revenue and Forecast, by Consumer
10.4.4.2. Market Revenue and Forecast, by Food Type
10.4.5. South Africa
10.4.5.1. Market Revenue and Forecast, by Consumer
10.4.5.2. Market Revenue and Forecast, by Food Type
10.4.6. Rest of MEA
10.4.6.1. Market Revenue and Forecast, by Consumer
10.4.6.2. Market Revenue and Forecast, by Food Type
10.5. Latin America
10.5.1. Market Revenue and Forecast, by Consumer
10.5.2. Market Revenue and Forecast, by Food Type
10.5.3. Brazil
10.5.3.1. Market Revenue and Forecast, by Consumer
10.5.3.2. Market Revenue and Forecast, by Food Type
10.5.4. Rest of LATAM
10.5.4.1. Market Revenue and Forecast, by Consumer
10.5.4.2. Market Revenue and Forecast, by Food Type
11.1. Meta (formerly Facebook)
11.1.1. Company Overview
11.1.2. Product Offerings
11.1.3. Financial Performance
11.1.4. Recent Initiatives
11.2. Google
11.2.1. Company Overview
11.2.2. Product Offerings
11.2.3. Financial Performance
11.2.4. Recent Initiatives
11.3. Microsoft
11.3.1. Company Overview
11.3.2. Product Offerings
11.3.3. Financial Performance
11.3.4. Recent Initiatives
11.4. Unity Technologies
11.4.1. Company Overview
11.4.2. Product Offerings
11.4.3. Financial Performance
11.4.4. Recent Initiatives
11.5. NVIDIA
11.5.1. Company Overview
11.5.2. Product Offerings
11.5.3. Financial Performance
11.5.4. Recent Initiatives
11.6. Epic Games
11.6.1. Company Overview
11.6.2. Product Offerings
11.6.3. Financial Performance
11.6.4. Recent Initiatives
11.7. Roblox Corporation
11.7.1. Company Overview
11.7.2. Product Offerings
11.7.3. Financial Performance
11.7.4. Recent Initiatives
11.8. Spatialand
11.8.1. Company Overview
11.8.2. Product Offerings
11.8.3. Financial Performance
11.8.4. Recent Initiatives
11.9. Somnium Space
11.9.1. Company Overview
11.9.2. Product Offerings
11.9.3. Financial Performance
11.9.4. Recent Initiatives
11.10. Decentraland
11.10.1. Company Overview
11.10.2. Product Offerings
11.10.3. Financial Performance
11.10.4. Recent Initiatives
12.1. Primary Research
12.2. Secondary Research
12.3. Assumptions
13.1. About Us
13.2. Glossary of Terms
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