Amusement Park Market Size, Share, and Trends 2024 to 2033

Amusement Park Market (By Rides: Mechanical Rides, Water Rides, Other Rides; By age: Up to 18 years, 19 to 35 years, 36 to50 years, 51 to 65 years, More than 65 years; By Revenue Source: Ticket, Food & Beverage, Merchandise, Hotels/Resorts, Others) - Global Industry Analysis, Size, Share, Growth, Trends, Regional Outlook, and Forecast 2024-2033

  • Last Updated : May 2024
  • Report Code : 4200
  • Category : ICT

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology (Premium Insights)

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis 

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on Amusement Park Market 

5.1. COVID-19 Landscape: Amusement Park Industry Impact

5.2. COVID 19 - Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global Amusement Park Market, By Rides

8.1. Amusement Park Market, by Rides, 2024-2033

8.1.1 Mechanical Rides

8.1.1.1. Market Revenue and Forecast (2021-2033)

8.1.2. Water Rides

8.1.2.1. Market Revenue and Forecast (2021-2033)

8.1.3. Other Rides

8.1.3.1. Market Revenue and Forecast (2021-2033)

Chapter 9. Global Amusement Park Market, By Rides

9.1. Amusement Park Market, by Rides, 2024-2033

9.1.1. Up to 18 years

9.1.1.1. Market Revenue and Forecast (2021-2033)

9.1.2. 19 to 35 years

9.1.2.1. Market Revenue and Forecast (2021-2033)

9.1.3. 36 to50 years

9.1.3.1. Market Revenue and Forecast (2021-2033)

9.1.4. 51 to 65 years

9.1.4.1. Market Revenue and Forecast (2021-2033)

9.1.5. More than 65 years

9.1.5.1. Market Revenue and Forecast (2021-2033)

Chapter 10. Global Amusement Park Market, By Revenue Source 

10.1. Amusement Park Market, by Revenue Source, 2024-2033

10.1.1. Ticket

10.1.1.1. Market Revenue and Forecast (2021-2033)

10.1.2. Food & Beverage

10.1.2.1. Market Revenue and Forecast (2021-2033)

10.1.3. Merchandise

10.1.3.1. Market Revenue and Forecast (2021-2033)

10.1.4. Hotels/Resorts

10.1.4.1. Market Revenue and Forecast (2021-2033)

10.1.5. Others

10.1.5.1. Market Revenue and Forecast (2021-2033)

Chapter 11. Global Amusement Park Market, Regional Estimates and Trend Forecast

11.1. North America

11.1.1. Market Revenue and Forecast, by Rides (2021-2033)

11.1.2. Market Revenue and Forecast, by Rides (2021-2033)

11.1.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.1.4. U.S.

11.1.4.1. Market Revenue and Forecast, by Rides (2021-2033)

11.1.4.2. Market Revenue and Forecast, by Rides (2021-2033)

11.1.4.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.1.5. Rest of North America

11.1.5.1. Market Revenue and Forecast, by Rides (2021-2033)

11.1.5.2. Market Revenue and Forecast, by Rides (2021-2033)

11.1.5.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.2. Europe

11.2.1. Market Revenue and Forecast, by Rides (2021-2033)

11.2.2. Market Revenue and Forecast, by Rides (2021-2033)

11.2.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.2.4. UK

11.2.4.1. Market Revenue and Forecast, by Rides (2021-2033)

11.2.4.2. Market Revenue and Forecast, by Rides (2021-2033)

11.2.4.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.2.5. Germany

11.2.5.1. Market Revenue and Forecast, by Rides (2021-2033)

11.2.5.2. Market Revenue and Forecast, by Rides (2021-2033)

11.2.5.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.2.6. France

11.2.6.1. Market Revenue and Forecast, by Rides (2021-2033)

11.2.6.2. Market Revenue and Forecast, by Rides (2021-2033)

11.2.6.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.2.7. Rest of Europe

11.2.7.1. Market Revenue and Forecast, by Rides (2021-2033)

11.2.7.2. Market Revenue and Forecast, by Rides (2021-2033)

11.2.7.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.3. APAC

11.3.1. Market Revenue and Forecast, by Rides (2021-2033)

11.3.2. Market Revenue and Forecast, by Rides (2021-2033)

11.3.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.3.4. India

11.3.4.1. Market Revenue and Forecast, by Rides (2021-2033)

11.3.4.2. Market Revenue and Forecast, by Rides (2021-2033)

11.3.4.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.3.5. China

11.3.5.1. Market Revenue and Forecast, by Rides (2021-2033)

11.3.5.2. Market Revenue and Forecast, by Rides (2021-2033)

11.3.5.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.3.6. Japan

11.3.6.1. Market Revenue and Forecast, by Rides (2021-2033)

11.3.6.2. Market Revenue and Forecast, by Rides (2021-2033)

11.3.6.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.3.7. Rest of APAC

11.3.7.1. Market Revenue and Forecast, by Rides (2021-2033)

11.3.7.2. Market Revenue and Forecast, by Rides (2021-2033)

11.3.7.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.4. MEA

11.4.1. Market Revenue and Forecast, by Rides (2021-2033)

11.4.2. Market Revenue and Forecast, by Rides (2021-2033)

11.4.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.4.4. GCC

11.4.4.1. Market Revenue and Forecast, by Rides (2021-2033)

11.4.4.2. Market Revenue and Forecast, by Rides (2021-2033)

11.4.4.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.4.5. North Africa

11.4.5.1. Market Revenue and Forecast, by Rides (2021-2033)

11.4.5.2. Market Revenue and Forecast, by Rides (2021-2033)

11.4.5.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.4.6. South Africa

11.4.6.1. Market Revenue and Forecast, by Rides (2021-2033)

11.4.6.2. Market Revenue and Forecast, by Rides (2021-2033)

11.4.6.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.4.7. Rest of MEA

11.4.7.1. Market Revenue and Forecast, by Rides (2021-2033)

11.4.7.2. Market Revenue and Forecast, by Rides (2021-2033)

11.4.7.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.5. Latin America

11.5.1. Market Revenue and Forecast, by Rides (2021-2033)

11.5.2. Market Revenue and Forecast, by Rides (2021-2033)

11.5.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.5.4. Brazil

11.5.4.1. Market Revenue and Forecast, by Rides (2021-2033)

11.5.4.2. Market Revenue and Forecast, by Rides (2021-2033)

11.5.4.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

11.5.5. Rest of LATAM

11.5.5.1. Market Revenue and Forecast, by Rides (2021-2033)

11.5.5.2. Market Revenue and Forecast, by Rides (2021-2033)

11.5.5.3. Market Revenue and Forecast, by Revenue Source (2021-2033)

Chapter 12. Company Profiles

12.1. Cedar Fair Entertainment Company

12.1.1. Company Overview

12.1.2. Product Offerings

12.1.3. Financial Performance

12.1.4. Recent Initiatives

12.2. Disney

12.2.1. Company Overview

12.2.2. Product Offerings

12.2.3. Financial Performance

12.2.4. Recent Initiatives

12.3. Comcast

12.3.1. Company Overview

12.3.2. Product Offerings

12.3.3. Financial Performance

12.3.4. Recent Initiatives

12.4. Chimelong Group Co., Ltd

12.4.1. Company Overview

12.4.2. Product Offerings

12.4.3. Financial Performance

12.4.4. Recent Initiatives

12.5. Ardent Leisure Group Limited.

12.5.1. Company Overview

12.5.2. Product Offerings

12.5.3. Financial Performance

12.5.4. Recent Initiatives

12.6. Fantawild Holdings Inc.

12.6.1. Company Overview

12.6.2. Product Offerings

12.6.3. Financial Performance

12.6.4. Recent Initiatives

12.7. IMG Worlds of Adventure

12.7.1. Company Overview

12.7.2. Product Offerings

12.7.3. Financial Performance

12.7.4. Recent Initiatives

12.8. Merlin Entertainments

12.8.1. Company Overview

12.8.2. Product Offerings

12.8.3. Financial Performance

12.8.4. Recent Initiatives

12.9. SeaWorld Parks & Entertainment, Inc.

12.9.1. Company Overview

12.9.2. Product Offerings

12.9.3. Financial Performance

12.9.4. Recent Initiatives

12.10. Warner Media, LLC.

12.10.1. Company Overview

12.10.2. Product Offerings

12.10.3. Financial Performance

12.10.4. Recent Initiatives

Chapter 13. Research Methodology

13.1. Primary Research

13.2. Secondary Research

13.3. Assumptions

Chapter 14. Appendix

14.1. About Us

14.2. Glossary of Terms

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