Amusement Park Market Size, Share, and Trends 2024 to 2034

The global amusement park market size is calculated at USD 67.86 billion in 2025 and is forecasted to reach around USD 116.44 billion by 2034, accelerating at a CAGR of 6.19% from 2025 to 2034. The North America amusement park market size surpassed USD 26.19 billion in 2024 and is expanding at a CAGR of 6.21% during the forecast period. The market sizing and forecasts are revenue-based (USD Million/Billion), with 2024 as the base year.

  • Last Updated : February 2025
  • Report Code : 4200
  • Category : ICT

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology (Premium Insights)

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis 

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on Amusement Park Market 

5.1. COVID-19 Landscape: Amusement Park Industry Impact

5.2. COVID 19 - Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global Amusement Park Market, By Rides

8.1. Amusement Park Market, by Rides

8.1.1 Mechanical Rides

8.1.1.1. Market Revenue and Forecast

8.1.2. Water Rides

8.1.2.1. Market Revenue and Forecast

8.1.3. Other Rides

8.1.3.1. Market Revenue and Forecast

Chapter 9. Global Amusement Park Market, By Rides

9.1. Amusement Park Market, by Rides

9.1.1. Up to 18 years

9.1.1.1. Market Revenue and Forecast

9.1.2. 19 to 35 years

9.1.2.1. Market Revenue and Forecast

9.1.3. 36 to50 years

9.1.3.1. Market Revenue and Forecast

9.1.4. 51 to 65 years

9.1.4.1. Market Revenue and Forecast

9.1.5. More than 65 years

9.1.5.1. Market Revenue and Forecast

Chapter 10. Global Amusement Park Market, By Revenue Source 

10.1. Amusement Park Market, by Revenue Source

10.1.1. Ticket

10.1.1.1. Market Revenue and Forecast

10.1.2. Food & Beverage

10.1.2.1. Market Revenue and Forecast

10.1.3. Merchandise

10.1.3.1. Market Revenue and Forecast

10.1.4. Hotels/Resorts

10.1.4.1. Market Revenue and Forecast

10.1.5. Others

10.1.5.1. Market Revenue and Forecast

Chapter 11. Global Amusement Park Market, Regional Estimates and Trend Forecast

11.1. North America

11.1.1. Market Revenue and Forecast, by Rides

11.1.2. Market Revenue and Forecast, by Rides

11.1.3. Market Revenue and Forecast, by Revenue Source

11.1.4. U.S.

11.1.4.1. Market Revenue and Forecast, by Rides

11.1.4.2. Market Revenue and Forecast, by Rides

11.1.4.3. Market Revenue and Forecast, by Revenue Source

11.1.5. Rest of North America

11.1.5.1. Market Revenue and Forecast, by Rides

11.1.5.2. Market Revenue and Forecast, by Rides

11.1.5.3. Market Revenue and Forecast, by Revenue Source

11.2. Europe

11.2.1. Market Revenue and Forecast, by Rides

11.2.2. Market Revenue and Forecast, by Rides

11.2.3. Market Revenue and Forecast, by Revenue Source

11.2.4. UK

11.2.4.1. Market Revenue and Forecast, by Rides

11.2.4.2. Market Revenue and Forecast, by Rides

11.2.4.3. Market Revenue and Forecast, by Revenue Source

11.2.5. Germany

11.2.5.1. Market Revenue and Forecast, by Rides

11.2.5.2. Market Revenue and Forecast, by Rides

11.2.5.3. Market Revenue and Forecast, by Revenue Source

11.2.6. France

11.2.6.1. Market Revenue and Forecast, by Rides

11.2.6.2. Market Revenue and Forecast, by Rides

11.2.6.3. Market Revenue and Forecast, by Revenue Source

11.2.7. Rest of Europe

11.2.7.1. Market Revenue and Forecast, by Rides

11.2.7.2. Market Revenue and Forecast, by Rides

11.2.7.3. Market Revenue and Forecast, by Revenue Source

11.3. APAC

11.3.1. Market Revenue and Forecast, by Rides

11.3.2. Market Revenue and Forecast, by Rides

11.3.3. Market Revenue and Forecast, by Revenue Source

11.3.4. India

11.3.4.1. Market Revenue and Forecast, by Rides

11.3.4.2. Market Revenue and Forecast, by Rides

11.3.4.3. Market Revenue and Forecast, by Revenue Source

11.3.5. China

11.3.5.1. Market Revenue and Forecast, by Rides

11.3.5.2. Market Revenue and Forecast, by Rides

11.3.5.3. Market Revenue and Forecast, by Revenue Source

11.3.6. Japan

11.3.6.1. Market Revenue and Forecast, by Rides

11.3.6.2. Market Revenue and Forecast, by Rides

11.3.6.3. Market Revenue and Forecast, by Revenue Source

11.3.7. Rest of APAC

11.3.7.1. Market Revenue and Forecast, by Rides

11.3.7.2. Market Revenue and Forecast, by Rides

11.3.7.3. Market Revenue and Forecast, by Revenue Source

11.4. MEA

11.4.1. Market Revenue and Forecast, by Rides

11.4.2. Market Revenue and Forecast, by Rides

11.4.3. Market Revenue and Forecast, by Revenue Source

11.4.4. GCC

11.4.4.1. Market Revenue and Forecast, by Rides

11.4.4.2. Market Revenue and Forecast, by Rides

11.4.4.3. Market Revenue and Forecast, by Revenue Source

11.4.5. North Africa

11.4.5.1. Market Revenue and Forecast, by Rides

11.4.5.2. Market Revenue and Forecast, by Rides

11.4.5.3. Market Revenue and Forecast, by Revenue Source

11.4.6. South Africa

11.4.6.1. Market Revenue and Forecast, by Rides

11.4.6.2. Market Revenue and Forecast, by Rides

11.4.6.3. Market Revenue and Forecast, by Revenue Source

11.4.7. Rest of MEA

11.4.7.1. Market Revenue and Forecast, by Rides

11.4.7.2. Market Revenue and Forecast, by Rides

11.4.7.3. Market Revenue and Forecast, by Revenue Source

11.5. Latin America

11.5.1. Market Revenue and Forecast, by Rides

11.5.2. Market Revenue and Forecast, by Rides

11.5.3. Market Revenue and Forecast, by Revenue Source

11.5.4. Brazil

11.5.4.1. Market Revenue and Forecast, by Rides

11.5.4.2. Market Revenue and Forecast, by Rides

11.5.4.3. Market Revenue and Forecast, by Revenue Source

11.5.5. Rest of LATAM

11.5.5.1. Market Revenue and Forecast, by Rides

11.5.5.2. Market Revenue and Forecast, by Rides

11.5.5.3. Market Revenue and Forecast, by Revenue Source

Chapter 12. Company Profiles

12.1. Cedar Fair Entertainment Company

12.1.1. Company Overview

12.1.2. Product Offerings

12.1.3. Financial Performance

12.1.4. Recent Initiatives

12.2. Disney

12.2.1. Company Overview

12.2.2. Product Offerings

12.2.3. Financial Performance

12.2.4. Recent Initiatives

12.3. Comcast

12.3.1. Company Overview

12.3.2. Product Offerings

12.3.3. Financial Performance

12.3.4. Recent Initiatives

12.4. Chimelong Group Co., Ltd

12.4.1. Company Overview

12.4.2. Product Offerings

12.4.3. Financial Performance

12.4.4. Recent Initiatives

12.5. Ardent Leisure Group Limited.

12.5.1. Company Overview

12.5.2. Product Offerings

12.5.3. Financial Performance

12.5.4. Recent Initiatives

12.6. Fantawild Holdings Inc.

12.6.1. Company Overview

12.6.2. Product Offerings

12.6.3. Financial Performance

12.6.4. Recent Initiatives

12.7. IMG Worlds of Adventure

12.7.1. Company Overview

12.7.2. Product Offerings

12.7.3. Financial Performance

12.7.4. Recent Initiatives

12.8. Merlin Entertainments

12.8.1. Company Overview

12.8.2. Product Offerings

12.8.3. Financial Performance

12.8.4. Recent Initiatives

12.9. SeaWorld Parks & Entertainment, Inc.

12.9.1. Company Overview

12.9.2. Product Offerings

12.9.3. Financial Performance

12.9.4. Recent Initiatives

12.10. Warner Media, LLC.

12.10.1. Company Overview

12.10.2. Product Offerings

12.10.3. Financial Performance

12.10.4. Recent Initiatives

Chapter 13. Research Methodology

13.1. Primary Research

13.2. Secondary Research

13.3. Assumptions

Chapter 14. Appendix

14.1. About Us

14.2. Glossary of Terms

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Frequently Asked Questions

The global amusement park market size is expected to increase USD 116.44 billion by 2034 from USD 63.87 billion in 2024.

The global amusement park market will register growth rate of 6.19% between 2025 and 2034.

The major players operating in the amusement park market are Cedar Fair Entertainment Company, Disney, Comcast, Chimelong Group Co., Ltd, Ardent Leisure Group Limited., Fantawild Holdings Inc., IMG Worlds of Adventure, Merlin Entertainments, SeaWorld Parks & Entertainment, Inc., Warner Media, LLC., and Others.

The driving factors of the amusement park market are the expansion of the tourism industry and growing demand for more thrilling experiences.

North America region will lead the global amusement park market during the forecast period 2025 to 2034.

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