The global steam education market size is calculated at USD 22.19 billion in 2025 and is forecasted to reach around USD 52.74 billion by 2034, accelerating at a CAGR of 10.10% from 2025 to 2034. The market sizing and forecasts are revenue-based (USD Million/Billion), with 2024 as the base year.
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
3.1. Market Snapshot
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis
5.1. COVID-19 Landscape: Steam Education Industry Impact
5.2. COVID 19 - Impact Assessment for the Industry
5.3. COVID 19 Impact: Global Major Government Policy
5.4. Market Trends and Opportunities in the COVID-19 Landscape
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.2. Market Restraints
6.1.3. Market Opportunities
6.2. Porter’s Five Forces Analysis
6.2.1. Bargaining power of suppliers
6.2.2. Bargaining power of buyers
6.2.3. Threat of substitute
6.2.4. Threat of new entrants
6.2.5. Degree of competition
7.1.1. Company Market Share/Positioning Analysis
7.1.2. Key Strategies Adopted by Players
7.1.3. Vendor Landscape
7.1.3.1. List of Suppliers
7.1.3.2. List of Buyers
8.1. Steam Education Market, by Content Delivery Formats
8.1.1 Hybrid Models
8.1.1.1. Market Revenue and Forecast
8.1.2. Hybrid Models
8.1.2.1. Market Revenue and Forecast
8.1.3. In-person workshops and classes
8.1.3.1. Market Revenue and Forecast
9.1. Steam Education Market, by Target Audience
9.1.1. K12 Education
9.1.1.1. Market Revenue and Forecast
9.1.2. Higher education
9.1.2.1. Market Revenue and Forecast
9.1.3. Professional Development
9.1.3.1. Market Revenue and Forecast
10.1. Steam Education Market, by Subject Focus
10.1.1. Science
10.1.1.1. Market Revenue and Forecast
10.1.2. Technology
10.1.2.1. Market Revenue and Forecast
10.1.3. Engineering
10.1.3.1. Market Revenue and Forecast
10.1.4. Arts Mathematics
10.1.4.1. Market Revenue and Forecast
11.1. North America
11.1.1. Market Revenue and Forecast, by Content Delivery Formats
11.1.2. Market Revenue and Forecast, by Target Audience
11.1.3. Market Revenue and Forecast, by Subject Focus
11.1.4. U.S.
11.1.4.1. Market Revenue and Forecast, by Content Delivery Formats
11.1.4.2. Market Revenue and Forecast, by Target Audience
11.1.4.3. Market Revenue and Forecast, by Subject Focus
11.1.5. Rest of North America
11.1.5.1. Market Revenue and Forecast, by Content Delivery Formats
11.1.5.2. Market Revenue and Forecast, by Target Audience
11.1.5.3. Market Revenue and Forecast, by Subject Focus
11.2. Europe
11.2.1. Market Revenue and Forecast, by Content Delivery Formats
11.2.2. Market Revenue and Forecast, by Target Audience
11.2.3. Market Revenue and Forecast, by Subject Focus
11.2.4. UK
11.2.4.1. Market Revenue and Forecast, by Content Delivery Formats
11.2.4.2. Market Revenue and Forecast, by Target Audience
11.2.4.3. Market Revenue and Forecast, by Subject Focus
11.2.5. Germany
11.2.5.1. Market Revenue and Forecast, by Content Delivery Formats
11.2.5.2. Market Revenue and Forecast, by Target Audience
11.2.5.3. Market Revenue and Forecast, by Subject Focus
11.2.6. France
11.2.6.1. Market Revenue and Forecast, by Content Delivery Formats
11.2.6.2. Market Revenue and Forecast, by Target Audience
11.2.6.3. Market Revenue and Forecast, by Subject Focus
11.2.7. Rest of Europe
11.2.7.1. Market Revenue and Forecast, by Content Delivery Formats
11.2.7.2. Market Revenue and Forecast, by Target Audience
11.2.7.3. Market Revenue and Forecast, by Subject Focus
11.3. APAC
11.3.1. Market Revenue and Forecast, by Content Delivery Formats
11.3.2. Market Revenue and Forecast, by Target Audience
11.3.3. Market Revenue and Forecast, by Subject Focus
11.3.4. India
11.3.4.1. Market Revenue and Forecast, by Content Delivery Formats
11.3.4.2. Market Revenue and Forecast, by Target Audience
11.3.4.3. Market Revenue and Forecast, by Subject Focus
11.3.5. China
11.3.5.1. Market Revenue and Forecast, by Content Delivery Formats
11.3.5.2. Market Revenue and Forecast, by Target Audience
11.3.5.3. Market Revenue and Forecast, by Subject Focus
11.3.6. Japan
11.3.6.1. Market Revenue and Forecast, by Content Delivery Formats
11.3.6.2. Market Revenue and Forecast, by Target Audience
11.3.6.3. Market Revenue and Forecast, by Subject Focus
11.3.7. Rest of APAC
11.3.7.1. Market Revenue and Forecast, by Content Delivery Formats
11.3.7.2. Market Revenue and Forecast, by Target Audience
11.3.7.3. Market Revenue and Forecast, by Subject Focus
11.4. MEA
11.4.1. Market Revenue and Forecast, by Content Delivery Formats
11.4.2. Market Revenue and Forecast, by Target Audience
11.4.3. Market Revenue and Forecast, by Subject Focus
11.4.4. GCC
11.4.4.1. Market Revenue and Forecast, by Content Delivery Formats
11.4.4.2. Market Revenue and Forecast, by Target Audience
11.4.4.3. Market Revenue and Forecast, by Subject Focus
11.4.5. North Africa
11.4.5.1. Market Revenue and Forecast, by Content Delivery Formats
11.4.5.2. Market Revenue and Forecast, by Target Audience
11.4.5.3. Market Revenue and Forecast, by Subject Focus
11.4.6. South Africa
11.4.6.1. Market Revenue and Forecast, by Content Delivery Formats
11.4.6.2. Market Revenue and Forecast, by Target Audience
11.4.6.3. Market Revenue and Forecast, by Subject Focus
11.4.7. Rest of MEA
11.4.7.1. Market Revenue and Forecast, by Content Delivery Formats
11.4.7.2. Market Revenue and Forecast, by Target Audience
11.4.7.3. Market Revenue and Forecast, by Subject Focus
11.5. Latin America
11.5.1. Market Revenue and Forecast, by Content Delivery Formats
11.5.2. Market Revenue and Forecast, by Target Audience
11.5.3. Market Revenue and Forecast, by Subject Focus
11.5.4. Brazil
11.5.4.1. Market Revenue and Forecast, by Content Delivery Formats
11.5.4.2. Market Revenue and Forecast, by Target Audience
11.5.4.3. Market Revenue and Forecast, by Subject Focus
11.5.5. Rest of LATAM
11.5.5.1. Market Revenue and Forecast, by Content Delivery Formats
11.5.5.2. Market Revenue and Forecast, by Target Audience
11.5.5.3. Market Revenue and Forecast, by Subject Focus
12.1. You better
12.1.1. Company Overview
12.1.2. Product Offerings
12.1.3. Financial Performance
12.1.4. Recent Initiatives
12.2. Makeblock
12.2.1. Company Overview
12.2.2. Product Offerings
12.2.3. Financial Performance
12.2.4. Recent Initiatives
12.3. Lego
12.3.1. Company Overview
12.3.2. Product Offerings
12.3.3. Financial Performance
12.3.4. Recent Initiatives
12.4. Metas
12.4.1. Company Overview
12.4.2. Product Offerings
12.4.3. Financial Performance
12.4.4. Recent Initiatives
12.5. Microduino
12.5.1. Company Overview
12.5.2. Product Offerings
12.5.3. Financial Performance
12.5.4. Recent Initiatives
12.6. EduKatey
12.6.1. Company Overview
12.6.2. Product Offerings
12.6.3. Financial Performance
12.6.4. Recent Initiatives
12.7. Stemi
12.7.1. Company Overview
12.7.2. Product Offerings
12.7.3. Financial Performance
12.7.4. Recent Initiatives
12.8. USASEF
12.8.1. Company Overview
12.8.2. Product Offerings
12.8.3. Financial Performance
12.8.4. Recent Initiatives
12.9. Pleasant Grove ISD
12.9.1. Company Overview
12.9.2. Product Offerings
12.9.3. Financial Performance
12.9.4. Recent Initiatives
12.10. Inspirely Education
12.10.1. Company Overview
12.10.2. Product Offerings
12.10.3. Financial Performance
12.10.4. Recent Initiatives
13.1. Primary Research
13.2. Secondary Research
13.3. Assumptions
14.1. About Us
14.2. Glossary of Terms
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